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WTG Golf by TopGolf Character Clothing

Some of the work I did on TopGolf's mobile game. In addition to inheriting a Project Director role for the project, I also created high-resolution meshes, low resolution meshes and textures for several assets, as well as working with our technical artist for QA on skinning. While the game runs in Unity, these renders are captured in UE4 as it is what I am most comfortable with.

FoxWind Jacket T1

FoxWind Jacket T1

FoxWind Jacket T2

FoxWind Jacket T2

FoxWind Jacket T3

FoxWind Jacket T3

FoxWind Jacket T4

FoxWind Jacket T4

Clayton & Mills Jacket and Pants T1. I was only responsible for the texturing of the male pants, and art directed and QA-ed the female pants. I created the high-resolution and game meshes and textures for the jackets.

Clayton & Mills Jacket and Pants T1. I was only responsible for the texturing of the male pants, and art directed and QA-ed the female pants. I created the high-resolution and game meshes and textures for the jackets.

Clayton & Mills Jacket and Pants T2

Clayton & Mills Jacket and Pants T2

Clayton & Mills Jacket and Pants T3

Clayton & Mills Jacket and Pants T3

Clayton & Mills Jacket and Pants T4

Clayton & Mills Jacket and Pants T4

FoxWind male Jacket Hi-Res sculpt

FoxWind male Jacket Hi-Res sculpt

TopGolf male Jacket Hi-Res sculpt. I was also responsible for creating the game mesh and baking the asset.

TopGolf male Jacket Hi-Res sculpt. I was also responsible for creating the game mesh and baking the asset.

TopGolf female Hat Hi-Res sculpt

TopGolf female Hat Hi-Res sculpt

TopGolf male Hat Hi-Res sculpt

TopGolf male Hat Hi-Res sculpt